Alustettu numero sprite kopioalue nollaksi
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@ -29,7 +29,7 @@ override_target_settings_org = $810
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override_target_settings_ignore_sys = 0
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override_target_settings_ignore_prg = 0
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output_debug_symbols = 1
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open_files = ,piraatti_intro.asm, resources/images/piraattinaamat-2.flf, resources/images/piraattinaamat-1.flf, piraatti_intro.ras
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open_files = ,resources/images/piraattinaamat-2.flf, resources/images/piraattinaamat-1.flf, piraatti_intro.ras
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project_path = /Users/gimulnautti/piraattipuolue-github/c64-vaali-intro-2023/
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zeropage_colormemory = $fb
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dirart_flf_file = none
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@ -38,9 +38,9 @@ show_all_files = 1
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use_vice_c1541 = 0
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remove_unused_symbols = 1
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ignore_initial_jump = 0
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current_file = piraatti_intro.ras
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current_file = piraatti_intro.asm
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output_type = prg
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exomizer_toggle = 1
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exomizer_toggle = 0
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use_track_19 = 1
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disable_compiler_comments = 0
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charset_ = :resources/character.rom
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@ -249,7 +249,7 @@ text : string = (@cmoveto, 6,10,
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numberSprite1loc : byte = @numberSpriteCopies / 64 + 1;
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numberSprite2loc : byte = @numberSpriteCopies / 64 + 2;
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numberSpriteCopyBlock : array[192] of byte = buildtable("i") at @numberSpriteCopies;
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numberSpriteCopyBlock : array[192] of byte = buildtable("0") at @numberSpriteCopies;
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numberSpriteFloatX : array[256] of byte = buildtable("Math.sin(i * (2 * 6.28 / 256)) * 7 + Math.cos(i * 6.28 / 256) * 20") at $5c00;
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numberSpriteFloatY : array[256] of byte = buildtable("Math.cos(i * (3 * 6.28 / 256)) * 5") at $5d00;
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