Alustettu numero sprite kopioalue nollaksi

This commit is contained in:
gimulnautti 2023-02-21 21:20:16 +02:00
parent 8ee6c5edf8
commit cef15740c0
2 changed files with 4 additions and 4 deletions

View File

@ -29,7 +29,7 @@ override_target_settings_org = $810
override_target_settings_ignore_sys = 0 override_target_settings_ignore_sys = 0
override_target_settings_ignore_prg = 0 override_target_settings_ignore_prg = 0
output_debug_symbols = 1 output_debug_symbols = 1
open_files = ,piraatti_intro.asm, resources/images/piraattinaamat-2.flf, resources/images/piraattinaamat-1.flf, piraatti_intro.ras open_files = ,resources/images/piraattinaamat-2.flf, resources/images/piraattinaamat-1.flf, piraatti_intro.ras
project_path = /Users/gimulnautti/piraattipuolue-github/c64-vaali-intro-2023/ project_path = /Users/gimulnautti/piraattipuolue-github/c64-vaali-intro-2023/
zeropage_colormemory = $fb zeropage_colormemory = $fb
dirart_flf_file = none dirart_flf_file = none
@ -38,9 +38,9 @@ show_all_files = 1
use_vice_c1541 = 0 use_vice_c1541 = 0
remove_unused_symbols = 1 remove_unused_symbols = 1
ignore_initial_jump = 0 ignore_initial_jump = 0
current_file = piraatti_intro.ras current_file = piraatti_intro.asm
output_type = prg output_type = prg
exomizer_toggle = 1 exomizer_toggle = 0
use_track_19 = 1 use_track_19 = 1
disable_compiler_comments = 0 disable_compiler_comments = 0
charset_ = :resources/character.rom charset_ = :resources/character.rom

View File

@ -249,7 +249,7 @@ text : string = (@cmoveto, 6,10,
numberSprite1loc : byte = @numberSpriteCopies / 64 + 1; numberSprite1loc : byte = @numberSpriteCopies / 64 + 1;
numberSprite2loc : byte = @numberSpriteCopies / 64 + 2; numberSprite2loc : byte = @numberSpriteCopies / 64 + 2;
numberSpriteCopyBlock : array[192] of byte = buildtable("i") at @numberSpriteCopies; numberSpriteCopyBlock : array[192] of byte = buildtable("0") at @numberSpriteCopies;
numberSpriteFloatX : array[256] of byte = buildtable("Math.sin(i * (2 * 6.28 / 256)) * 7 + Math.cos(i * 6.28 / 256) * 20") at $5c00; numberSpriteFloatX : array[256] of byte = buildtable("Math.sin(i * (2 * 6.28 / 256)) * 7 + Math.cos(i * 6.28 / 256) * 20") at $5c00;
numberSpriteFloatY : array[256] of byte = buildtable("Math.cos(i * (3 * 6.28 / 256)) * 5") at $5d00; numberSpriteFloatY : array[256] of byte = buildtable("Math.cos(i * (3 * 6.28 / 256)) * 5") at $5d00;