Fix quaternion conjugation order on vector rotation.
Now it does not crash on C4v and the projectors seem to be indeed projectors, but the translation operator decomposition is still wrong. Former-commit-id: 6273c5a76b4e424f77b12514df209b995999b24b
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@ -152,8 +152,8 @@ static inline cart3_t qpms_quat_rot_cart3(qpms_quat_t q, const cart3_t v) {
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//const qpms_quat_t qc = qpms_quat_normalise(qpms_quat_pow(q, -1)); // implementation of _pow wrong!
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const qpms_quat_t qc = qpms_quat_conj(q);
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const qpms_quat_t vv = qpms_quat_from_cart3(v);
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return qpms_quat_to_cart3(qpms_quat_mult(qc,
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qpms_quat_mult(vv, q)));
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return qpms_quat_to_cart3(qpms_quat_mult(q,
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qpms_quat_mult(vv, qc)));
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}
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/// Wigner D matrix element from a rotator quaternion for integer \a l.
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