WIP Binary-heap based arbitrary-dimensional lattice point generator.

Former-commit-id: 9d58da7295f5918c7758c168a2352cc686efac98
This commit is contained in:
Marek Nečada 2020-02-25 09:13:47 +02:00
parent bf49531666
commit 1e765e3cf6
1 changed files with 252 additions and 0 deletions

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@ -600,3 +600,255 @@ size_t PGen_xyWeb_sizecap(cart2_t b1, cart2_t b2, double rtol, cart2_t offset,
// TODO less crude estimate (this one should be safe, however) // TODO less crude estimate (this one should be safe, however)
return ((lf & ORTHOGONAL_01) ? 4 : 6) * (last_layer - layer + 1); return ((lf & ORTHOGONAL_01) ? 4 : 6) * (last_layer - layer + 1);
} }
//==== PGen_LatticeRadialHeap ====
extern const PGenClassInfo PGen_LatticeRadialHeap; // forward declaration needed by constructor (may be placed in header file instead)
// Internal state structure
typedef struct PGen_LatticeRadialHeap_StateData {
int ldim; // 2 or 3, must
int sdim;
int layer;
// Minimal distance of a point from the origin in the last layer (if the top of the heap exceeds this, a new layer must be evaluated
double layer_min_r;
size_t heap_len;
size_t heap_capacity;
double *r_heap;
int *coord_heap;
double b[0]; // basis vectors and offset
double offset_r;
double minR, maxR;
bool inc_minR, inc_maxR;
} PGen_LatticeRadialHeap_StateData;
static inline double nd2norm(const double a[], int d) {
double n = 0;
for(int i = 0; i < d; ++i)
n += a[i]*a[i];
return sqrt(n);
}
// Constructor
PGen PGen_LatticeRadialHeap_new(int ldim, int sdim, double bvectors[], double offset[], double minR, double maxR,
bool inc_minR, bool inc_maxR) {
PGen_LatticeRadialHeap_StateData *s =
malloc(sizeof(PGen_LatticeRadialHeap_StateData) + (ldim + 1) * sdim * sizeof(double));
s->ldim = ldim;
s->sdim = sdim;
memcpy(s->b, bvectors, ldim * sdim * sizeof(double));
if (offset) {
memcpy(s->b + ldim * sdim, offset, sdim * sizeof(double));
s->offset_r = nd2norm(s->b + ldim*sdim, sdim);
} else {
for (size_t i = 0; i < sdim; ++i)
s->b[ldim*sdim + i] = 0;
s->offset_r = 0;
}
s->heap_len = 0;
s->heap_capacity = 1024;
QPMS_CRASHING_MALLOC(s->r_heap, sizeof(*s->r_heap) * s->heap_capacity);
QPMS_CRASHING_MALLOC(s->coord_heap, sizeof(*s->coord_heap) * ldim * s->heap_capacity);
s->layer = -1;
s->layer_min_r = -INFINITY;
s->inc_minR = inc_minR; s->inc_maxR = inc_maxR;
PGen g = {&PGen_LatticeRadialHeap, (void *) s};
return g;
}
// Increment a counter array with constant sum; in the beginning, both counter[] and counter_cumsum[]
// are expected to be init'd to {thesum, 0, 0, ..., 0}
// Everything is expected to be positive (although the types are signed)
static inline _Bool counter_increment(const int ldim, int counter[],
int counter_cumsum[], const int thesum) {
for(int i = 1; i < ldim; ++i) {
if(counter_cumsum[i] < thesum) { // Can increment this, do it.
++counter[i];
++counter_cumsum[i];
for(int j = i - 1; j > 0; --j) { // Zero the preceding ones
counter[j] = 0;
counter_cumsum[j] = counter_cumsum[i];
}
// Determine the last digit
counter[0] = thesum - counter_cumsum[1];
return 1; // Incremented successfully
}
}
return 0; // Could not increment (counter exhausted)
}
// Assuming the counter is initialised to all non-negative values, step through
// all the possible sign combinations. In the end, return them back to non-negative
// and return false.
static inline _Bool counter_signcycle(const int ldim, int counter[]) {
for(int i = 0; i < ldim; ++i) { // Flip signs until a sign flipped to negative (cool, right?)
counter[i] = -counter[i];
if (counter[i] < 0)
return 1;
}
return 0;
}
static inline double PGen_LatticeRadialHeap_nextlayer(PGen_LatticeRadialHeap_StateData *s) {
double mindist = 0;
s->layer++;
double minr = +INFINITY;
const int ldim = s->ldim;
const int sdim = s->sdim;
int *counter, *counter_cumsum, *tmp;
QPMS_CRASHING_CALLOC(counter, s->ldim * 2 * sizeof(*counter));
counter_cumsum = counter + s->ldim;
counter[0] = s->layer;
counter_cumsum[0] = s->layer;
do {
if (s->heap_len >= s->heap_capacity - 1) { // Check heap capacity
s->heap_capacity = s->heap_capacity >= 1024 ? s->heap_capacity * 2 : 1024;
QPMS_CRASHING_REALLOC(s->r_heap, sizeof(*s->r_heap) * s->heap_capacity);
QPMS_CRASHING_REALLOC(s->coord_heap, sizeof(*s->coord_heap) * ldim * s->heap_capacity);
}
double r = 0;
for(int i = 0; i < s->sdim; ++i) { // calculate r
double component = s->b[ldim * sdim + i]; // offset
for (int j = 0; j < s->ldim; ++j)
component += s->b[j * sdim + i] * counter[j];
r += component * component;
}
r = sqrt(r);
minr = MIN(r, minr);
// Add to the heaps
int position = s->heap_len++;
s->r_heap[position] = r;
memcpy(&s->coord_heap[ldim * position], counter, sizeof(*s->coord_heap) * ldim);
// bubble-up
while(position > 0) {
int parent = (position - 1) / 2;
if (s->r_heap[parent] > r) { // swap
s->r_heap[position] = s->r_heap[parent];
memcpy(&s->coord_heap[ldim * position], &s->coord_heap[ldim * parent], sizeof(*s->coord_heap) * ldim);
s->r_heap[parent] = r;
memcpy(&s->coord_heap[ldim * parent], counter, sizeof(*s->coord_heap) * ldim);
position = parent;
}
else break;
}
} while (counter_signcycle(s->ldim, counter)
|| counter_increment(s->ldim, counter, counter_cumsum, s->layer));
free(counter);
return minr;
}
// sdim-independent generator method
// N.B. This ALWAYS produces, not checking against maxR or destructing the generator itself
// (although it does discard the points with distance smaller (or equal) than minR)
int PGen_LatticeRadialHeap_fillNext(PGen *g, int target[]) {
if (g->stateData == NULL) // already destroyed
return -1; //TODO some better error code
else {
PGen_LatticeRadialHeap_StateData * const s = (PGen_LatticeRadialHeap_StateData *) g->stateData;
bool hit = false;
while(!hit) {
// Ensure that we have sufficiently filled heap
while (heap_len < 1 || s->r_heap[0] + s->offset_r > s->layer_min_r)
s->layer_min_r = PGen_LatticeRadialHeap_nextlayer(s);
double r = s->r_heap[0];
hit = (r > s->minR || (s->inc_minR && r == s->minR));
if (hit) memcpy(target, coord_heap, s->ldim * sizeof(*target));
// Heap extract anyway
// Move last element to root
--(s->heap_len);
s->r_heap[0] = s->r_heap[s->heap_len];
memmove(s->coord_heap, &s->coord_heap[ldim * s->heap_len], ldim * sizeof(*s->coord_heap));
// Bubble down
int pos = 0;
while(1) {
int largest = pos, kidL = 2*pos+1, kidR = 2*pos+2;
if (kidL < s->heap_len && s->r_heap[kidL] > s->r_heap[largest])
largest = kidL;
if (kidR < s->heap_len && s->r_heap[kidR] > s->r_heap[largest])
largest = kidR;
if (largest == pos)
break;
else { // swap
s->r_heap[pos] = s->r_heap[largest];
s->r_heap[largest] = r;
memcpy(&s->coord_heap[ldim * pos], &s->coord_heap[ldim * largest], ldim * sizeof(*s->coord_heap));
memcpy(&s->coord_heap[ldim * largest], &s->coord_heap[ldim * s->heap_len /*it's still there*/],
ldim * sizeof(*s->coord_heap));
}
}
}
return 0;
}
}
// Destructor
void PGen_LatticeRadialHeap_dectructor(PGen *g) {
PGen_LatticeRadialHeap_StateData *s = g->stateData;
free(s->r_heap);
free(s->coord_heap);
free(g->stateData);
g->stateData = NULL;
}
// Extractor, spherical coordinate output
PGenSphReturnData PGen_LatticeRadialHeap_next_sph(PGen *g) {
if (g->stateData == NULL) // already destroyed
return PGenSphDoneVal;
else {
PGen_LatticeRadialHeap_StateData *s = (PGen_LatticeRadialHeap_StateData *) g->stateData;
if (... /* there are still points to be generated */) {
...
PGenSphReturnData retval = {.../*flags*/, .../*thePoint*/};
return retval;
} else {
PGen_destroy(g);
return PGenSphDoneVal;
}
}
}
// Extractor, 3D cartesian coordinate output
PGenCart3ReturnData PGen_LatticeRadialHeap_next_cart3(PGen *g) {
if (g->stateData == NULL) // already destroyed
return PGenCart3DoneVal;
else {
PGen_LatticeRadialHeap_StateData *s = (PGen_LatticeRadialHeap_StateData *) g->stateData;
if (... /* there are still points to be generated */) {
...
PGenCart3ReturnData retval = {.../*flags*/, .../*thePoint*/};
return retval;
} else {
PGen_destroy(g);
return PGenCart3DoneVal;
}
}
}
// Class metadata structure; TODO maybe this can rather be done by macro.
const PGenClassInfo PGen_LatticeRadialHeap = {
"PGen_LatticeRadialHeap",
?, //dimensionality
PGEN_COORDS_????, // native coordinate system
// some of the _next_... fun pointers can be NULL
PGen_LatticeRadialHeap_next,
PGen_LatticeRadialHeap_next_z,
PGen_LatticeRadialHeap_next_pol,
PGen_LatticeRadialHeap_next_sph,
PGen_LatticeRadialHeap_next_cart2,
PGen_LatticeRadialHeap_next_cart3,
PGen_LatticeRadialHeap_fetch,
PGen_LatticeRadialHeap_fetch_z,
PGen_LatticeRadialHeap_fetch_pol,
PGen_LatticeRadialHeap_fetch_sph,
PGen_LatticeRadialHeap_fetch_cart2,
PGen_LatticeRadialHeap_fetch_cart3,
PGen_LatticeRadialHeap_destructor
};