Shifted triangular lattices
Former-commit-id: 5d37f291890930d0b3ed6cbcec16ec6eba6077c6
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@ -6,6 +6,7 @@
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#include <stddef.h>
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#define M_SQRT3 1.7320508075688772935274463415058724
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#define M_SQRT3_2 (M_SQRT3/2)
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#define M_1_SQRT3 0.57735026918962576450914878050195746
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// fuck, I already had had suitable type
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@ -77,12 +78,17 @@ typedef struct {
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// not sure if needed:
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bool includes_origin;
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// Denotes an offset of the "origin" point; meaning step hexshift * a / sqrt(2) upwards
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// or leftwards for the horizontal or vertical orientations, respectively.
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int hexshift;
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// private:
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triangular_lattice_gen_privstuff_t *priv;
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} triangular_lattice_gen_t;
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triangular_lattice_gen_t *triangular_lattice_gen_init(double a, TriangularLatticeOrientation ori, bool include_origin);
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triangular_lattice_gen_t *triangular_lattice_gen_init(double a, TriangularLatticeOrientation ori, bool include_origin,
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int halfoffset);
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const points2d_rordered_t * triangular_lattice_gen_getpoints(const triangular_lattice_gen_t *g);
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int triangular_lattice_gen_extend_to_r(triangular_lattice_gen_t *g, double r);
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int triangular_lattice_gen_extend_to_steps(triangular_lattice_gen_t *g, int maxsteps);
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@ -132,6 +132,16 @@ static inline int trilat_r2_coord(const intcoord2_t c) {
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return trilat_r2_ij(c.i, c.j);
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}
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// version with offset (n.b. this is includes a factor of 3)
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static inline int trilat_3r2_ijs(const int i, const int j, const int s) {
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return 3*(sqi(i) + sqi(j) + i*j + j*s) + sqi(s);
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}
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static inline int trilat_3r2_coord_s(const intcoord2_t c, const int s) {
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return trilat_3r2_ijs(c.i, c.j, s);
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}
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// Classify points into sextants (variant [a] above)
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static int trilat_sextant_ij_a(const int i, const int j) {
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@ -282,20 +292,50 @@ static int trilatgen_ensure_ps_points_capacity(triangular_lattice_gen_t *g, int
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}
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static int trilat_cmp_intcoord2_by_r2(const void *p1, const void *p2) {
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// CHECK the sign is right
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return trilat_r2_coord(*(const intcoord2_t *)p1) - trilat_r2_coord(*(const intcoord2_t *)p2);
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}
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static int trilat_cmp_intcoord2_by_3r2_plus1s(const void *p1, const void *p2) {
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return trilat_3r2_coord_s(*(const intcoord2_t *)p1, +1) - trilat_3r2_coord_s(*(const intcoord2_t *)p2, +1);
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}
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static int trilat_cmp_intcoord2_by_3r2_minus1s(const void *p1, const void *p2) {
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return trilat_3r2_coord_s(*(const intcoord2_t *)p1, -1) - trilat_3r2_coord_s(*(const intcoord2_t *)p2, -1);
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}
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static int trilat_cmp_intcoord2_by_3r2(const void *p1, const void *p2, void *sarg) {
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return trilat_3r2_coord_s(*(const intcoord2_t *)p1, *(int *)sarg) - trilat_3r2_coord_s(*(const intcoord2_t *)p2, *(int *)sarg);
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}
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static void trilatgen_sort_pointlist(triangular_lattice_gen_t *g) {
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trilatgen_pointlist_linearise(g);
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triangular_lattice_gen_privstuff_t *p = g->priv;
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qsort(p->pointlist_base + p->pointlist_beg, p->pointlist_n, sizeof(intcoord2_t), trilat_cmp_intcoord2_by_r2);
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int (*compar)(const void *, const void *);
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switch (g->hexshift) {
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case 0:
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compar = trilat_cmp_intcoord2_by_r2;
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break;
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case -1:
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compar = trilat_cmp_intcoord2_by_3r2_minus1s;
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break;
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case 1:
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compar = trilat_cmp_intcoord2_by_3r2_plus1s;
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break;
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default:
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abort();
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}
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qsort(p->pointlist_base + p->pointlist_beg, p->pointlist_n, sizeof(intcoord2_t), compar);
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}
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triangular_lattice_gen_t * triangular_lattice_gen_init(double a, TriangularLatticeOrientation ori, bool include_origin)
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triangular_lattice_gen_t * triangular_lattice_gen_init(double a, TriangularLatticeOrientation ori, bool include_origin,
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int hexshift)
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{
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triangular_lattice_gen_t *g = malloc(sizeof(triangular_lattice_gen_t));
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g->a = a;
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g->hexshift = ((hexshift % 3)+3)%3; // reduce to the set {-1, 0, 1}
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if (2 == g->hexshift)
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g->hexshift = -1;
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g->orientation = ori;
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g->includes_origin = include_origin;
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g->ps.nrs = 0;
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@ -332,11 +372,14 @@ int triangular_lattice_gen_extend_to_steps(triangular_lattice_gen_t * g, int max
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return 0;
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// TODO FIXME: check for maximum possible maxsteps (not sure what it is)
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int err;
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err = trilatgen_ensure_pointlist_capacity(g, maxsteps);
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err = trilatgen_ensure_pointlist_capacity(g, maxsteps
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+ abs(g->hexshift) /*FIXME this is quite brainless addition, probably not even needed.*/);
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if(err) return err;
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err = trilatgen_ensure_ps_rs_capacity(g, maxsteps);
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err = trilatgen_ensure_ps_rs_capacity(g, maxsteps
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+ abs(g->hexshift) /*FIXME this is quite brainless addition, probably not even needed.*/);
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if(err) return err;
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err = trilatgen_ensure_ps_points_capacity(g, maxsteps);
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err = trilatgen_ensure_ps_points_capacity(g, maxsteps
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+ abs(g->hexshift) /*FIXME this is quite brainless addition, probably not even needed.*/);
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if(err) return err;
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if(g->includes_origin && g->priv->maxs < 0) // Add origin if not there yet
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@ -361,27 +404,31 @@ int triangular_lattice_gen_extend_to_steps(triangular_lattice_gen_t * g, int max
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//ted je potřeba vytahat potřebný počet bodů z fronty a naflákat je do ps.
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// FIXME pohlídat si kapacitu datových typů
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int maxr2i = sqi(maxsteps) * 3 / 4;
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//int maxr2i = sqi(maxsteps) * 3 / 4;
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int maxr2i3 = sqi(maxsteps) * 9 / 4 + sqi(g->hexshift) - abs(3*maxsteps*g->hexshift);
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while (g->priv->pointlist_n > 0) { // This condition should probably be always true anyways.
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intcoord2_t coord = trilatgen_pointlist_first(g);
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int r2i_cur = trilat_r2_coord(coord);
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if(r2i_cur > maxr2i)
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//int r2i_cur = trilat_r2_coord(coord);
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//if(r2i_cur > maxr2i)
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int r2i3_cur = trilat_3r2_coord_s(coord, g->hexshift);
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if(r2i3_cur > maxr2i3)
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break;
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g->ps.rs[g->ps.nrs] = sqrt(r2i_cur) * g->a;
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g->ps.rs[g->ps.nrs] = sqrt(/*r2i_cur*/ r2i3_cur/3.) * g->a;
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g->ps.r_offsets[g->ps.nrs+1] = g->ps.r_offsets[g->ps.nrs]; // the difference is the number of points on the circle
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while(1) {
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coord = trilatgen_pointlist_first(g);
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if(r2i_cur != trilat_r2_coord(coord))
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//if(r2i_cur != trilat_r2_coord(coord))
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if (r2i3_cur != trilat_3r2_coord_s(coord, g->hexshift))
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break;
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else {
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trilatgen_pointlist_deletefirst(g);
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point2d thepoint;
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switch (g->orientation) {
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case TRIANGULAR_HORIZONTAL:
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thepoint = point2d_fromxy((coord.i+.5*coord.j)*g->a, (M_SQRT3_2*coord.j)*g->a);
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thepoint = point2d_fromxy((coord.i+.5*coord.j)*g->a, (M_SQRT3_2*coord.j + g->hexshift*M_1_SQRT3)*g->a);
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break;
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case TRIANGULAR_VERTICAL:
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thepoint = point2d_fromxy((-M_SQRT3_2*coord.j)*g->a, (coord.i+.5*coord.j)*g->a);
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thepoint = point2d_fromxy(-(M_SQRT3_2*coord.j + g->hexshift*M_1_SQRT3)*g->a, (coord.i+.5*coord.j)*g->a);
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break;
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default:
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abort();
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